| Lest We Forget |
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Nov 11, 2009 - 12:41 AM - by Cairenn
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Remembrance Day. Veterans Day. Armistice Day. Poppy Day.
Whatever you call it, remember those who died and are dying
for our freedom and the freedom of others.
Freedom isn't free, and in war there are no unwounded soldiers.
Whether 100 years ago, 50 years ago, yesterday or tomorrow:
We won't forget. Thank you.

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| Beyond the Sands Live Event - Now Live! |
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Apr 20, 2009 - 3:26 PM - by Cairenn
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The race to the Land of the Dead has begun, as the forces of Order and Destruction vie for the valuable resources to fuel their expeditions and build an airship. Join the effort by speaking to Garek Hammershield in Altdorf's War Quarters or Nebesh Painson in The Inevitable City's Fate's Edge.
The Beyond the Sands Live Event runs from April 20th through April 27th (at 9:00 AM EDT); don't miss your chance to earn a special new Land of the Dead-themed Title, Trophy, and exclusive item! Be sure to check out the Beyond the Sands Live Event page and last week's Beyond the Sands Grab Bag for more details!
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| Our Deepest Sympathies |
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Apr 10, 2009 - 2:18 PM - by Cairenn
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Last March we said a sad farewell and RIP to Gary Gygax. Now we have to say them to David Lance Arneson.
Many of us got our start in gaming with Dungeons & Dragons or one of its computer adaptations and have fond memories of rolling dice, poring over rulebooks, braving dark caverns and castle keeps, battling kobolds and hill giants. As avid D&D players we are all saddened by the news of his passing; we feel we've lost a true adventuring companion. Thanks for everything and farewell, David. You will be missed.
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| Server Update |
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Mar 17, 2009 - 4:20 PM - by Cairenn
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All NA and Oceanic servers were brought down today for an update. The Choppa and Slayer careers are now available for everyone to play.
Full patch notes on today's server update can be read here.
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| Bitter Rivals, Warhammer Game Update 1.2 |
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Mar 03, 2009 - 12:58 PM - by Cairenn
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Today Mythic Entertainment brings you the massive and long-anticipated Patch 1.2, which heralds the arrival of the Choppa and Slayer careers, kicks off the Bitter Rivals live event content (March 3-10), new items, over 500 bug fixes, extensive career balancing, and much more.
Of immediate interest for our community is:
UI Mod Support
UI Error Messages:
The Warhammer Client will should now correctly provide error messages when you use the incorrect parameters for an API function call.
The Error messages will occur in the format of: [08/12/19][10:47:04] [Error]: (EA_ObjectiveTrackers): Invalid Parameters to: GetStringFormatFromTable(string, number, wstring-table) -> (string="RvRCityStrings", nil="NIL", table="{5 items}" )
This formats lists the function name with its list of expected parameter types, along with the parameters that the game actually received. All table-type variables received will report only that a table parameter was received and the number of items in that table.
Previously, this parameter checking would not work correctly if you left off the last parameter(s) of a function. Instead of reporting an error, it would allow the Warhammer Client to attempt to reference the invalid variables. In the case of CreateHyperLink() function, this bug would result in attempting to create a link with an invalid set of pointers and cause a CTD in any UI code that did not include all parameters.
You can now enable/disable individual filter types in a TextLog. When a filter is turned off at the TextLog level, all entries of that type will be completely ignored and not stored in the log or written to disk.
You may modify these fields on a text log through lua with these functions.TextLogSetFilterEnabled( logName, filterId, enabled )
local enabled = TextLogGetFilterEnabled( filterId )
Example:
Mod: EA_UIDebugTools
File: DebugWindow.lua, line 231 TextLog class & the UI Debug Log:
You can now enable/disable individual filter types in a TextLog. When a filter is turned off at the TextLog level, all entries of that type will be completely ignored and not stored in the log or written to disk.
You may modify these fields on a text log through lua with these functions.TextLogSetFilterEnabled( logName, filterId, enabled )
local enabled = TextLogGetFilterEnabled( filterId )
Example:
Mod: EA_UIDebugTools
File: DebugWindow.lua, line 231
Full patch notes may be read here.
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